RoboRapture Sound Re-Design in Engine.
A student project I made where we were given a completed game without any audio and were tasked to cover it fully using the Unity project and Wwise.
Roles
Lead Sound Designer
Technical Sound Designer
Date
2024
Software & Gear
Responsibilites
Sound Design
Implementation inside Wwise
Setting up responsive audio
Project Management
Audio Feature design and Implementation
Build debugging tools
Bug Fixing
Additional Comments
As stated above, this video was part of a project I made as a student where I was given a completed game and was tasked with covering it fully. The video showcases some of the gameplay as well as some audio features we added into the game.